{"product_id":"space-gamer-40","title":"Space Gamer #40","description":"\u003cp\u003e\u003cem\u003eSpace Gamer\u003c\/em\u003e #40 (cover-date June 1981) once again proves that old-school is cool – and the articles are fun to read, too!\u003c\/p\u003e\n\u003cp\u003eIn addition to the regular game reviews, news, and letters, this issue reaches for the stars, with a special \u003cstrong\u003e\u003cem\u003eTraveller\u003c\/em\u003e\u003c\/strong\u003e theme. Articles include \"Aboard the \u003cem\u003eLeviathan\u003c\/em\u003e\" (notes about a \u003cstrong\u003e\u003cem\u003eTraveller\u003c\/em\u003e\u003c\/strong\u003e session written by Marc Miller, the game's creator); an alternate space combat system; contest-winning nonhuman races; and a meaty section on a detailed world ready for \u003cstrong\u003e\u003cem\u003eTraveller\u003c\/em\u003e\u003c\/strong\u003e action. Also included is a cumulative game index for issues 15-39 of \u003cem\u003eSpace Gamer\u003c\/em\u003e; a look at a (hypothetical) \"play-by-phone\" business model; and Part 14 in the series \"Game Design: Theory and Practice,\" co-written by Steve Jackson.\u003c\/p\u003e\n\u003cp\u003eWhether you're a fan of old-school gaming or a historian of our hobby, each issue of \u003cem data-mce-fragment=\"1\"\u003eSpace Gamer\u003c\/em\u003e is the perfect passport to the past!\u003c\/p\u003e\n\u003cp\u003e\u003cb\u003eWritten by\u003c\/b\u003e Steve Jackson \/ Nick Schuessler \/ Bruce Webster \/ Forrest Johnson \/ Steve Winter \/ Marc Miller\u003c\/p\u003e","brand":"Steve Jackson Games","offers":[{"title":"Default Title","offer_id":53073470030105,"sku":"nxy1787936883808","price":1.8,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0941\/7054\/6457\/files\/space-gamer-40_1.png?v=1787936890","url":"https:\/\/www.oliveandbrook.shop\/products\/space-gamer-40","provider":"My Store","version":"1.0","type":"link"}